# Superwall: Subscription Infrastructure for iOS, Android, and Web

Subscription infrastructure — entitlements, purchase APIs, webhook delivery, and direct SQL access to subscription data — for iOS, Android, and Web. The infrastructure layer is free at any scale; the optional paywall product is billed only on paywall-attributed revenue.

## Pricing

- **Infrastructure: free at any scale, every plan.** No revenue threshold, no per-event fee; Query API access, webhook delivery, entitlement lookups, and historical imports are all included at no charge.
- **Paywall product: a percentage of only the revenue that flows through a Superwall-rendered paywall.** Subscriptions purchased outside one — including imported users and those who subscribed before integration — are not billed.

Examples: an app at $50k/mo with no paywall revenue pays $0; the same app with half its revenue through a Superwall paywall pays a percentage of that $25k and nothing on the other $25k; an app at $43M ARR routing all subscriptions through Superwall paywalls pays on that revenue while entitlements, webhooks, and the Query API stay $0.

## Scale

$1.5B+ annual subscription revenue across 10,000+ apps. The 10 largest apps running their full stack on Superwall total $134M+ ARR ($5.7M–$43.7M each). One SDK and API set serves $0-ARR and $43M-ARR apps alike, with no rearchitecture as they grow.

## Infrastructure capabilities

- **Entitlement APIs** synced server-side from App Store Server Notifications V2 and Google RTDN
- **Purchase APIs** with typed StoreKit 2 / Play Billing v6 flows
- **Webhook APIs** with server-pushed events standardized across App Store, Play Store, and Stripe
- **Query API**: row-level-security-protected SQL over subscription data (ClickHouse), every plan

Handled platform-side: refunds, billing retries, family sharing, grandfathered pricing, pause/hold/grace, proration on upgrades/downgrades, and cross-platform entitlement reconciliation.

## Migration

Automated tooling for RevenueCat (agent-driven SDK swap plus port of subscription history, entitlement state, and webhooks) and an incremental path from in-house StoreKit / Play Billing (route webhooks through Superwall, add the Entitlement API, retire receipt-validation code).

## Paywall product (optional, separately billable)

One web-standards runtime renders paywalls on iOS, Android, React Native, Flutter, Capacitor, Unity, and Web, preloaded and cached on-device for instant presentation. Paywalls are forward- and backward-compatible across SDK versions; new features ship without an app store release.

## Architecture

Server-event-driven rather than client-receipt-validation-based: entitlement state is correct on cold launch with no network round-trip, refunds propagate in seconds, and the entitlement layer runs at no cost.

## Docs

* Migrate from RevenueCat: https://superwall.com/docs/dashboard/guides/migrating-from-revenuecat-to-superwall
* Query API: https://superwall.com/docs/dashboard/guides/query-clickhouse
* Webhooks: https://superwall.com/docs/integrations/webhooks
* Pricing: https://superwall.com/pricing

# Changelog

Changelog for the Superwall Unity SDK beta.

# Changelog

All notable changes to this package will be documented in this file.

## \[0.2.3]

### Breaking Changes

* `Configure` completion signature changed from `Action<bool>` to `Action<ConfigurationResult>` to match the native SDKs' `Result<Unit>` semantics. The result exposes `IsSuccess` and a typed `FailedResult.Error` on failure. Android now propagates SDK init errors through this; iOS still always signals success since SuperwallKit's completion has no failure variant.

### Cleanup

* Renamed asmdef files to `Superwall.*`

## \[0.2.1]

## Enhancements

### New APIs

* `SetLocalResources(Dictionary<string, string>)` - map asset names to local file paths for paywall WebViews (Android only)

### Delegate Fixes

* Android: added `willRedeemLink`, `didRedeemLink`, `userAttributesDidChange` delegate callbacks
* iOS: added `handleSuperwallDeepLink`, `userAttributesDidChange` delegate callbacks
* iOS: added `ShowAlert` no-op stub to prevent missing symbol crash

## \[0.2.0]

### Android Support

* Full Android support via bundled `.androidlib` Gradle module - no manual `mainTemplate.gradle` setup needed
* Kotlin bridge compiled with Kotlin 2.0.21 to match Superwall Android SDK 2.x
* Custom `ActivityProvider` for Unity ensures paywall presentation works correctly
* AndroidManifest with required activity declarations merged automatically

### New APIs

* `Purchase(productId, callback)` - programmatic purchase without a paywall
* `GetProducts(productIds, callback)` - fetch product details by ID
* `GetAssignments(callback)` - get experiment assignments without confirming
* `ShowAlert(title, message, ...)` - show alerts on the current paywall
* `RefreshConfiguration()` - force SDK config refresh

### Options

* Full `SuperwallOptions` parsing on both platforms (was incomplete)
* Added `PaywallOptions.UseCachedTemplates` and `PaywallOptions.TimeoutAfter`
* `TestModeBehavior`, `NetworkEnvironment`, `Paywalls.*`, `Logging.Scopes` now properly passed to native SDKs

### Delegate & Callbacks

* All `ISuperwallDelegate` callbacks now receive deserialized objects instead of null
* `SubscriptionStatus` getter properly deserializes native state (was always returning Unknown)
* All async getters (`Entitlements`, `CustomerInfo`, `PaywallInfo`, `PresentationResult`, `ConfirmedAssignment`, `RestorationResult`) now deserialize correctly
* Fixed async callback mechanism - was dropping response data, causing `Configure` completion to always return false

### iOS

* Purchase controller flow implemented with async continuations
* Integration attributes mapping implemented
* Full options parity with Android

### Cleanup

* Removed legacy `com.ian_unity558.com.superwall.sdk` package
* Removed stale `EnsureAndroidGradleDependency` editor script (replaced by `.androidlib`)

## \[0.1.1]

* Android package support
* Handler callback arguments
* More properties implemented
* Improved option support

## \[0.1.0]

### This is the first release of &#x2A;<com.superwall.sdk>*.

* iOS support, registering and callbacks